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Polar Color Coordinates |
Functions | |
template<class V > | |
TinyVector< float, 3 > | lab2Polar (V const &lab) |
Create polar representation form L*a*b*. More... | |
template<class V > | |
TinyVector< float, 3 > | luv2Polar (V const &luv) |
Create polar representation form L*u*v*. More... | |
TinyVector< float, 3 > | polar2Lab (double color, double brightness, double saturation) |
Init L*a*b* color triple from polar representation. More... | |
TinyVector< float, 3 > | polar2Luv (double color, double brightness, double saturation) |
Init L*u*v* color triple from polar representation. More... | |
TinyVector< float, 3 > | polar2YPrimeCbCr (double color, double brightness, double saturation) |
Init Y'CbCr color triple from polar representation. More... | |
TinyVector< float, 3 > | polar2YPrimeIQ (double color, double brightness, double saturation) |
Init Y'IQ color triple from polar representation. More... | |
TinyVector< float, 3 > | polar2YPrimePbPr (double color, double brightness, double saturation) |
Init Y'PbPr color triple from polar representation. More... | |
TinyVector< float, 3 > | polar2YPrimeUV (double color, double brightness, double saturation) |
Init Y'UV color triple from polar representation. More... | |
template<class V > | |
TinyVector< float, 3 > | yPrimeCbCr2Polar (V const &ycbcr) |
Create polar representation form Y'CbCr. More... | |
template<class V > | |
TinyVector< float, 3 > | yPrimeIQ2Polar (V const &yiq) |
Create polar representation form Y'IQ. More... | |
template<class V > | |
TinyVector< float, 3 > | yPrimePbPr2Polar (V const &ypbpr) |
Create polar representation form Y'PbPr. More... | |
template<class V > | |
TinyVector< float, 3 > | yPrimeUV2Polar (V const &yuv) |
Create polar representation form Y'UV. More... | |
Transform colors from/to a polar representation (hue, brightness, saturation). In many situations, this is more intuitive than direct initialization in a particular color space. The polar coordinates are normalized so that a color angle of 0 degrees is always associated with red (green is at about 120 degrees, blue at about 240 degrees - exact values differ between color spaces). A saturation of 1 is the highest saturation that any RGB color gets after transformation into the respective color space, and saturation 0 corresponds to gray. Thus, different color spaces become somewhat comparable.
TinyVector<float, 3> vigra::polar2Lab | ( | double | color, |
double | brightness, | ||
double | saturation | ||
) |
Init L*a*b* color triple from polar representation.
#include <vigra/colorconversions.hxx>
Namespace: vigra
Declarations:
L*a*b* polar coordinates of some important colors:
TinyVector<float, 3> vigra::lab2Polar | ( | V const & | lab | ) |
Create polar representation form L*a*b*.
Declaration:
#include <vigra/colorconversions.hxx>
Namespace: vigra
This realizes the inverse of the transformation described in polar2Lab().
TinyVector<float, 3> vigra::polar2Luv | ( | double | color, |
double | brightness, | ||
double | saturation | ||
) |
Init L*u*v* color triple from polar representation.
#include <vigra/colorconversions.hxx>
Namespace: vigra
Declarations:
L*u*v* polar coordinates of some important colors:
TinyVector<float, 3> vigra::luv2Polar | ( | V const & | luv | ) |
Create polar representation form L*u*v*.
Declaration:
#include <vigra/colorconversions.hxx>
Namespace: vigra
This realizes the inverse of the transformation described in polar2Luv().
TinyVector<float, 3> vigra::polar2YPrimePbPr | ( | double | color, |
double | brightness, | ||
double | saturation | ||
) |
Init Y'PbPr color triple from polar representation.
#include <vigra/colorconversions.hxx>
Namespace: vigra
Declarations:
Y'PbPr polar coordinates of some important colors:
TinyVector<float, 3> vigra::yPrimePbPr2Polar | ( | V const & | ypbpr | ) |
Create polar representation form Y'PbPr.
Declaration:
#include <vigra/colorconversions.hxx>
Namespace: vigra
This realizes the inverse of the transformation described in polar2YPrimePbPr().
TinyVector<float, 3> vigra::polar2YPrimeCbCr | ( | double | color, |
double | brightness, | ||
double | saturation | ||
) |
Init Y'CbCr color triple from polar representation.
#include <vigra/colorconversions.hxx>
Namespace: vigra
Declarations:
Y'CbCr polar coordinates of some important colors:
TinyVector<float, 3> vigra::yPrimeCbCr2Polar | ( | V const & | ycbcr | ) |
Create polar representation form Y'CbCr.
Declaration:
#include <vigra/colorconversions.hxx>
Namespace: vigra
This realizes the inverse of the transformation described in polar2YPrimeCbCr().
TinyVector<float, 3> vigra::polar2YPrimeIQ | ( | double | color, |
double | brightness, | ||
double | saturation | ||
) |
Init Y'IQ color triple from polar representation.
#include <vigra/colorconversions.hxx>
Namespace: vigra
Declarations:
Y'IQ polar coordinates of some important colors:
TinyVector<float, 3> vigra::yPrimeIQ2Polar | ( | V const & | yiq | ) |
Create polar representation form Y'IQ.
Declaration:
#include <vigra/colorconversions.hxx>
Namespace: vigra
This realizes the inverse of the transformation described in polar2YPrimeIQ().
TinyVector<float, 3> vigra::polar2YPrimeUV | ( | double | color, |
double | brightness, | ||
double | saturation | ||
) |
Init Y'UV color triple from polar representation.
#include <vigra/colorconversions.hxx>
Namespace: vigra
Declarations:
Y'UV polar coordinates of some important colors:
TinyVector<float, 3> vigra::yPrimeUV2Polar | ( | V const & | yuv | ) |
Create polar representation form Y'UV.
Declaration:
#include <vigra/colorconversions.hxx>
Namespace: vigra
This realizes the inverse of the transformation described in polar2YPrimeUV().
© Ullrich Köthe (ullrich.koethe@iwr.uni-heidelberg.de) |
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